Flash: Ten years, ten perspectives
Table of Contents
- Introduction
- Dan Carr (USA)
- Justin Everett-Church (USA)
- Matt Voerman (Australia)
- Morena Carvalho (Australia)
- R Blank (USA)
- Rafiq Elmansy (Egypt)
- Robert Reinhardt (USA)
- Stacey Mulcahy (Canada)
- Tom Green (Canada)
- Trevor McCauley (USA)

The creators of Flash had an idea that drawing using a computer could be a lot like drawing on paper. Ten years ago, in 1996, that notion was brought to life and soon after became known as Flash—now the industry standard for creating interactive content. Over the past ten years, Flash has evolved into a robust tool that’s capable of much more than animation, and loved by a huge community of active Flash-thusiasts made up of designers, developers, and everything in-between.
The Adobe Design Center is helping celebrate the Tenth Anniversary of Flash! We asked ten experienced Flash designers from all around the world to tell us how they started with Flash and what it’s taught them about creativity and the web, and to offer some tips for working with Flash. The following articles offer a wealth of advice and tips on Flash, and stories about how Flash found these designers.
Dan Carr
Dan, of Dan Carr Design in San Francisco, shares nine useful tips for beginner, intermediate, and advanced users about creating and testing Flash documents [more]
Justin Everett-Church
Justin, Sr. Product Manager for Designer/Developer Relations for Flash at Adobe, reveals his first big moment with Flash [more]
Matt Voerman
Matt, Adobe Community Expert and author, offers a valuable tip about Flash Player version detection [more]
Morena Carvalho (MocaLoca)
Moca, lead designer and consultant at MocaLoca discusses the experience of Flash [more]
R Blank
R, CTO of Almer/Blank, offers advice on how to approach learning Flash [more]
Rafiq Elmansy
Rafiq, of Bee Design Studio, offers advice on how to get the most out of Flash [more]
Robert Reinhardt
Robert, VP of the Multimedia Platforms Group at Schematic, shares a tip about encoding Flash video [more]
Stacey Mulcahy
Stacey, the one-and-only BitchWhoCodes, discusses the importance of the Flash community [more]
Tom Green
Tom, a professor at the Humber Institute of Technology and Advanced Learning, shows you two “knock ‘em dead” tricks in Flash [more]
Trevor McCauley
Trevor, a Technical Support Engineer and go-to man at Adobe, shares how Flash is often a great program for creative solutions [more]
Each designer writes about a lot more than what we hinted at on this page. Explore these articles to learn more about their thoughts and tips on Flash!
We know that complications arise when labeling people (or asking them to label themselves) as "designers" or "developers." The people profiled here may also have an interest in development. To read what self-identified developers have to say about their history with Flash, check out the Developer Center's companion piece for even more interesting perspectives on this most amazing software.
Learn more about the history of Flash.










